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SPIR - Simulating Physics at Interactive Rates

Project Type: 
Past

This research team aims to develop new interactive simulation technology to improve how animation represents, for example, the natural movement of hard objects like rocks, soft objects like clothing, and even the realistic flow of water and smoke.

Project Leader(s): 

Dr. Dinesh Pai University of British Columbia

Computer animation is an important industry in Canada which is home to many animation software companies. This research team aims to develop new interactive simulation technology to improve how animation represents, for example, the natural movement of hard objects like rocks, soft objects like clothing, and even the realistic flow of water and smoke. In the past year the team developed a new algorithm that will simulate the friction caused when rigid and elastic bodies come into contact. Autodesk, an innovative design company, is interested in using these results, and has signed on to the project as a new industry partner.

Project team: 
Dr. Uri M. Ascher, University of British Columbia
Dr. Robert Bridson, University of British Columbia
Funding period: 
April 1, 2021 - March 31, 2021